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DIALOGUE CAMERA DIRECTION

Build dialogue coverage without hand-placing every camera.

ShotWeaver turns dialogue beats and staged actors into an editable shot sequence, then explains composition, visibility, safety, and continuity risks before final staging.

USD 24.99

ShotWeaver deterministic dialogue storyboard output generated inside Unity

WORKFLOW

Generate, inspect, edit, and deliver one coherent sequence.

1. Stage the scene

Mark actors, enter the conversation, and choose directing constraints for the sequence you want to review.

2. Generate coverage

Sample and score camera poses using composition, visibility, safety, continuity, and narrative context across seven shot templates.

3. Keep control

Lock shots, regenerate selected coverage, capture a Scene view pose, reflow timing, and repair unlocked high-risk shots.

REAL PRODUCT PROOF

See the sequence from dialogue input to editable camera delivery.

These images come from the released product workflow and show the generated storyboard, director workbench, camera reasoning, sequence diagnostics, and delivery options.

WHAT YOU GET

A directing layer between dialogue data and camera delivery.

Planning

  • Seven professional shot templates
  • Occlusion and collision safety checks
  • 180-degree and 30-degree rule handling
  • Editable storyboard thumbnails

Review and delivery

  • Full-sequence diagnostics
  • Issue location and safe repair controls
  • Runtime playback API
  • Optional Timeline and Cinemachine output

Compatibility

  • Unity 2022.3 or newer
  • Built-in, URP, and HDRP
  • No required third-party dependency
  • Offline operation and full C# source

ShotWeaver produces an editable starting point and visible diagnostics. You retain control over staging, timing, shot choice, and the final cut.

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